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Virtual Reality and Gaming: Home

Belk Library and Information Commons has gaming and VR technology for you to explore and learn!


Heard of Virtual Reality, but don't know what it's about?  Maybe you are curious about gaming?  The Belk Library Tech Desk has all of the equipment that you need to explore these great learning options!

Where do I...?

Use Belk Library's VR equipment?

That depends on what you are interested in.  If you want the Oculus Rift, Leap Motion or Google Cardboard, head over to the Tech Desk to check out those items.

The HTC Vive, Microsoft Hololens and Google Daydream are available in the Game Development Room.

Use the Game Development Room?

To use the room, simply book it through our online Group Study Room booking system.  The room is on the Lower Level of Belk Library next to the Inspire Maker Lab.

Create a video game?

Students, faculty and staff can create video games of their own through the programs available on the PC in the Game Development Room (Unity) and in the Digital Media Studio (located on the Lower Level).  We have Autodesk Maya, Blender, and more.

Need Info?

Check out our specific pages:

Virtual Reality

What is Virtual Reality?

Virtual Reality is the use of software and devices to simulate a 'real world' environment in which the user feels completely immersed.  Often, this includes not just sight, but sound and gestures.  

Examples include:  HTC Vive Pro, Oculus Go, and Google Cardboard. 

HTC CosmosOculus Go  

Augmented Reality, a mix of real world surroundings and digitally added features, is a similar concept that has become more popular as technology improves.

Examples of augmented reality include:  Microsoft Hololens, the Pokemon Go! app, and the Fetch app for the Structure Sensor (available at the Tech Desk).

Microsoft Hololens

Gaming in the Library

Gaming at Belk Library

The Belk Library has a Game Development Room that houses multiple gaming consoles and can be booked using our Group Study booking system.  

The Digital Media Studio on the Lower Level also has programs like Autodesk Maya and Blender where students, faculty, and staff can create their own video games.


Profile Photo
Hannah Pope
Belk Library
Room 363

Image credits

Oculus Rift:

HTC Vive:

Google Cardboard:

Microsoft Hololens: